Before fluid dynamics became the norm, AfterBurn revolutionized 3ds Max by allowing artists to create "particle-based" volumetrics. It transforms simple particle flows into billowing clouds or thick dust. How it Works:
The true magic happens when an artist utilizes these plugins in unison within 3ds Max. Imagine building a cinematic sequence of an alien invasion destroying a coastal city. Sitni Sati AfterBurn- DreamScape And FumeFX For 3dsMax