Vertex Normal Tool 1.0.5 For Cinema 4d ((exclusive)) Jun 2026

: Instantly correct mirrored geometry shading issues.

You can manually align vertex normals across edges to completely remove lighting seams—a lifesaver when you are mirroring geometry for characters or environments. It’s also incredibly effective for fixing nasty smoothing errors that appear around booleans or high-density n-gons. 3. Game Development and Real-Time Engine Optimization Vertex Normal Tool 1.0.5 for Cinema 4D

Re-select the faces and run the command from the plugin. : Instantly correct mirrored geometry shading issues

Once your shading looks perfect in the viewport, the normal data is automatically preserved within the tag. You can now export your asset as an FBX or OBJ. When imported into game engines or external rendering suites, the model will look exactly as it did in Cinema 4D without needing heavy subdivision surface modifiers. Why Version 1.0.5 Matters You can now export your asset as an FBX or OBJ