Maxon Cinema 4D 2024.2 Redshift 3.5.24 updates focus on stabilizing the new unified simulation framework and expanding performance for high-end hardware like Apple's M3 chips. This guide highlights the most impactful changes for your workflow. Cinema 4D 2024.2: Simulation & Animation Focus
Cinema 4D now alerts users immediately to missing assets upon saving or loading and allows pinning specific asset versions to ensure project file longevity. Production-Ready Animation Cleaners
Redshift 3.5.24 was a pivotal release, primarily focused on optimizing for the then-new Apple M3 family of chips and enhancing the renderer's stability and feature set.
| Hardware/Software | Minimum Requirement | | :--- | :--- | | | 64-bit Windows 10 Version 20H2 or later, or Windows 11, with an Intel or AMD 64-bit CPU supporting AVX2 and at least 8GB RAM (16GB+ recommended). | | macOS | macOS 12.6 or later (macOS 13.3+ recommended). For pre-Apple Silicon Macs, a discrete Metal 2-compatible GPU is required. For Apple Silicon Macs, M1 or better is required. | | Linux | For command-line rendering only, a 64-bit Linux distribution with glibc 2.28 or later . | | GPU for Redshift | A dedicated GPU with at least 8GB VRAM . For Windows/NVIDIA: CUDA compute capability 5.0+; for Windows/AMD: RDNA 2+ (driver 24.Q3+); for macOS: Apple M series or AMD "Navi"/"Vega" GPUs with 8GB+ VRAM. |
Rendering smoke, fire, and clouds is faster. The update introduces better sampling algorithms, reducing noise in volumetric channels without increasing render times. Distant Light and Environment Controls
and faster scene scanning during the extraction of particle systems. Resource Usage