Cgcookie Blender 42 Core Essentials 9 Tutorials7z004 Patched
| Course Focus | Instructor | What You Learn | | :--- | :--- | :--- | | | Jonathan Gonzalez | Core tools for creating shapes and assets | | Fundamentals of Digital Sculpting | Kent Trammell | Organic shapes, forms, and digital clay techniques | | Fundamentals of Lighting | Kaizen | Scene atmosphere and technical lighting setups | | Fundamentals of Materials and Shading | Ewa Wierbik-Ziąbka | Realistic surface creation for Cycles and Eevee | | Fundamentals of Texturing | Ewa Wierbik-Ziąbka | Applying detail and realism to models | | Fundamentals of Animation | Phil Osterbauer | Keyframing, timing, and bringing objects to life | | Fundamentals of Rigging | (Instructor Team) | Building armatures and controls for characters | | Fundamentals of Physics | Kenny Phases | Simulations like cloth, fluid, and rigid bodies | | Fundamentals of Compositing | Sean (VFX Veteran) | Post-processing and finalizing renders |
The course is divided into 9 tutorials , which are: cgcookie blender 42 core essentials 9 tutorials7z004 patched