Speeds up the initial shader pre-computation process, which previously took upwards of an hour on some systems. 2. VRAM and Memory Management
: Unofficial versions do not receive the further optimizations found in later patches (like v1.1.2). the last of us part i v1 1 0rune
The v1.1.0 update was not a minor hotfix; it was a major overhaul of the game's underlying engine parameters for PC. Speeds up the initial shader pre-computation process, which
“Even on a high end PC I saw considerable performance improvements... Frametime consistency is also noticeably better, much more stable.” much more stable.”