1200 x 675 pixels is plenty to review lighting and colors.
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Uses your graphics card (CUDA for Nvidia cards, RTX for Nvidia RTX cards). It offers significantly faster rendering speeds for most architectural scenes but is limited by the VRAM (Video RAM) of your graphics card. 1200 x 675 pixels is plenty to review lighting and colors
: Divides the image into small squares (buckets) that render individually until complete. If you share with third parties, their policies apply
For complex materials, avoid unnecessarily high subdivision values (keep them around 8 to 16). Maxing these out will drastically increase render times for very little visual payoff.