Vib Ribbon Duckstation __top__ Now
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
DuckStation’s flagship feature, PGXP (eliminates polygon wobble), causes severe issues in Vib-Ribbon . The game’s vector rendering expects affine texture jitter as part of its visual rhythm. Enabling PGXP makes Vibri’s ears lag behind the beat visually, desyncing player timing. For Vib-Ribbon only , disable PGXP in the game’s properties. vib ribbon duckstation