Lossless: Scaling Portable Updated

2.12 (Portable Edition) Release Date: April 2026 Author: Lossless Scaling Team Document Type: Technical White Paper

| Setting | Recommendation | | :--- | :--- | | | Auto (Fullscreen) | | Scaling Type | FSR (for 3D games) / Integer (for pixel art) | | Frame Generation | LSFG 3.0 (X2 mode for most cases) | | Resolution Scale | 50-75% (to reduce GPU load) | | Max Frame Latency | 2 (for portable lower-power GPUs) | | Cursor Capture | On (prevents cursor fleeing on multiple monitors) | lossless scaling portable updated

Create a blank text file inside your Lossless Scaling Portable folder. Rename this file to steam_appid.txt . In the Lossless Scaling window, click the "Scale"

Right-click the game in your library, navigate to , and select Browse local files . You should see an FPS counter indicating the

In the Lossless Scaling window, click the "Scale" button (or use the configured hotkey, by default Ctrl+Alt+S ). A countdown will begin. Quickly switch back to your game window. You should see an FPS counter indicating the new, higher framerate.

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