Com3d2: Preset Portable

Older presets made with Sybaris (Insert Plus) use different shaders than BepInEx (COM3D2_Editor). A "portable" preset must account for which plugin framework generated the sliders.

At the core of this portability is the .preset file itself. It's a self-contained file format, which makes it inherently portable by design. You can copy it, move it, or email it, and it will retain all of its instructions. However, the real challenge is making sure that the receiving computer has all of the necessary building blocks (Mods and DLC) to interpret those instructions correctly. com3d2 preset portable

Copy the saved .png file from your old COM3D2\Preset folder. Paste it into the Preset folder of the new installation. Older presets made with Sybaris (Insert Plus) use

@echo off FOR %%F IN ("C:\COM3D2\UserData\preset\*.preset") DO ( COM3D2.Tool.Console.exe export --preset "%%F" --portable --output "C:\PortableBackup\%%~nF.zip" ) echo All presets exported to portable format. pause It's a self-contained file format, which makes it

Look for the Mod folder in your main directory. This contains your custom .menu , .mate , and .tex files that your presets rely on.